Images
variations
Several takes on one image, with control over what changes.
<!-- Generated by apps/docs/scripts/gen-tools.mjs. Do not edit here: the words live in apps/web/src/lib/tools/variations.tool.json (agent, hint) and packages/shared/src/tools/setting-hints.ts. --> On the rail as **variations**. ## When to use it Sharper options from a picture when an ask is unsure or too wide to make well, only qualities such as abstract, surreal, cool, fresh or modern; or exploring a picture by colourway, proportions, silhouette, composition or primitives. ## When to reach for something else It takes no prompt: direction comes as notes pinned on the picture, and the mode or the Custom EQ curve decides what varies. EQ explores related designs and can change the subject's structure and part count. ## How to use it 1. Drop a picture onto the card's **Reference** slot, from the board or your computer. 2. Set **Images**, **Surface**, **Extremeness** on the card. 3. Pick a mode on the card: **Colors**, **Proportions**, **Shape**, **Primitives**, **Composition**, **Custom EQ**. 4. Press **Run**. Each result lands on the board as its own item. ## On the card | Control | What it does | Choices | | - | - | - | | Reference | The picture the tool works from. Drop one from the board or your computer. | One picture | | Images | How many pictures one run brings back. | 2, 3, 4, 6 or 8 | | Surface | What the variations work on. 3D changes the subject in your picture; 2D treats the whole picture as flat artwork. | 3D, 2D | | Extremeness | How far each result may move on each quality, from colour on the left to topology on the right. A higher band allows a bigger change there. | | | Run | Starts the run. The number on it is what this run costs in credits, worked out before you press. | | | ×1 | Runs the card several times in a row with the same settings. | 1 to 99 | ## Modes ### Colors Colourways of the object, shape and materials kept: Plnty reads its colour zones first and writes each cell's scheme with its reason; notes pinned on the picture steer them. ### Proportions 8 proportion variations, color locked ### Shape 8 silhouette variations, color locked ### Primitives 8 abstract-geometric redesigns — the subject rebuilt from chunky primitive solids: rounded cubes, boulders, bubbles, rings, totem, beads, capsules, pretzel twist. ### Composition 8 compositions of the same scene: camera, framing, placement and staging vary, the subjects stay exactly themselves ### Custom EQ Mix six kinds of change. Bands at zero stay frozen; higher bands allow deeper changes and receive more of the results. ## Settings These sit behind the settings button on the card. | Setting | What it does | Choices | | - | - | - | | Quality | The overall finish level. Higher looks better but costs more and is slower. | Low, Medium, High | | Size | Output resolution. Large (2K) renders sharper cells at a higher credit cost. | Standard, Large, 4K |On the rail as variations.
When to use it
Section titled “When to use it”Sharper options from a picture when an ask is unsure or too wide to make well, only qualities such as abstract, surreal, cool, fresh or modern; or exploring a picture by colourway, proportions, silhouette, composition or primitives.
When to reach for something else
Section titled “When to reach for something else”It takes no prompt: direction comes as notes pinned on the picture, and the mode or the Custom EQ curve decides what varies. EQ explores related designs and can change the subject’s structure and part count.
How to use it
Section titled “How to use it”- Drop a picture onto the card’s Reference slot, from the board or your computer.
- Set Images, Surface, Extremeness on the card.
- Pick a mode on the card: Colors, Proportions, Shape, Primitives, Composition, Custom EQ.
- Press Run. Each result lands on the board as its own item.
On the card
Section titled “On the card”| Control | What it does | Choices |
|---|---|---|
| Reference | The picture the tool works from. Drop one from the board or your computer. | One picture |
| Images | How many pictures one run brings back. | 2, 3, 4, 6 or 8 |
| Surface | What the variations work on. 3D changes the subject in your picture; 2D treats the whole picture as flat artwork. | 3D, 2D |
| Extremeness | How far each result may move on each quality, from colour on the left to topology on the right. A higher band allows a bigger change there. | |
| Run | Starts the run. The number on it is what this run costs in credits, worked out before you press. | |
| ×1 | Runs the card several times in a row with the same settings. | 1 to 99 |
Colors
Section titled “Colors”Colourways of the object, shape and materials kept: Plnty reads its colour zones first and writes each cell’s scheme with its reason; notes pinned on the picture steer them.
Proportions
Section titled “Proportions”8 proportion variations, color locked
8 silhouette variations, color locked
Primitives
Section titled “Primitives”8 abstract-geometric redesigns — the subject rebuilt from chunky primitive solids: rounded cubes, boulders, bubbles, rings, totem, beads, capsules, pretzel twist.
Composition
Section titled “Composition”8 compositions of the same scene: camera, framing, placement and staging vary, the subjects stay exactly themselves
Custom EQ
Section titled “Custom EQ”Mix six kinds of change. Bands at zero stay frozen; higher bands allow deeper changes and receive more of the results.
Settings
Section titled “Settings”These sit behind the settings button on the card.
| Setting | What it does | Choices |
|---|---|---|
| Quality | The overall finish level. Higher looks better but costs more and is slower. | Low, Medium, High |
| Size | Output resolution. Large (2K) renders sharper cells at a higher credit cost. | Standard, Large, 4K |