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Prompting

The prompt card

A place to write before you know which tool wants it, and a way to reuse the same brief across five cards without retyping.

A prompt card is a piece of writing that lives on the canvas rather than inside one tool. Double-click empty canvas and pick Prompt from the ring.

The reason it exists is sequencing. You often know what you want before you know which tool is going to make it, and typing that into the first card you happen to open buries it there.

Drag a prompt card onto any tool’s prompt box and its text drops in. The card snaps back to where it was, so the same brief can feed a second tool, and a third.

The workflow it is built for:

  1. Write the brief once, on the canvas
  2. Drag it into text-to-image, run
  3. Drag the same card into edit-images with a reference, run
  4. Compare, without having retyped a word

Anything typed twice drifts. Two prompts that were meant to be identical and differ by one adjective produce two results you cannot honestly compare.

Be concrete about the things a model can act on:

A prompt with something to hold onto
a stacking chair in cast aluminium, raw mill finish,
single soft window light from the left, 85mm, plain grey backdrop

Subject, material, finish, light, lens, background. Every one of those is checkable in the result, which means a disappointing run tells you which part to change.

@ mentions, on tools with more than one image slot, address a specific input: put @image-2's logo on @image-1.

{ } variables turn one prompt into a batch. Describe a list inside the braces and one press fires one run per item. See variables and batch runs.

prompt-enhancer takes a rough line and returns a fuller brief, which you then edit. It has a 3D mode for when the target is a mesh rather than a picture.

The output is a starting point rather than an answer. Read it, cut the half that is generic, and keep the half that named something you had not thought to specify.