Video
stop-motion
Footage re-rendered as hand-made animation.
<!-- Generated by apps/docs/scripts/gen-tools.mjs. Do not edit here: the words live in apps/web/src/lib/tools/stop-motion.tool.json (agent, hint) and packages/shared/src/tools/setting-hints.ts. --> On the rail as **stop-motion**. ## When to use it Giving existing footage a hand-animated surface in a look you describe in words, while the composition and motion stay exactly as filmed. ## When to reach for something else It reads a written description only: a style image would drag the motion toward its own pose, so there is no picture reference here. Cadence changes the texture of the wobble, not the length or the camera move, which stay as filmed. ## How to use it 1. Use the card's **Footage** area. The clip to change, the words that change it, and a picture where the chosen model takes one. 2. Press **Run**. ## On the card | Control | What it does | Choices | | - | - | - | | Footage | The clip to change, the words that change it, and a picture where the chosen model takes one. | | | Run | Starts the run. The number on it is what this run costs in credits, worked out before you press. | | | ×1 | Runs the card several times in a row with the same settings. | 1 to 99 | ## Settings These sit behind the settings button on the card. | Setting | What it does | Choices | | - | - | - | | Cadence | The animation's frame rate. On twos (12 fps) is the classic hand-drawn stop-motion feel; on ones (24) is smoother, on threes (8) is choppier. The output always plays the full length of your clip. | On ones, On twos, On threes | | Quality | High paints 4 frames per generation instead of 8, so every frame comes out larger and sharper. Costs about 2x the credits. | Standard, High |On the rail as stop-motion.
When to use it
Section titled “When to use it”Giving existing footage a hand-animated surface in a look you describe in words, while the composition and motion stay exactly as filmed.
When to reach for something else
Section titled “When to reach for something else”It reads a written description only: a style image would drag the motion toward its own pose, so there is no picture reference here. Cadence changes the texture of the wobble, not the length or the camera move, which stay as filmed.
How to use it
Section titled “How to use it”- Use the card’s Footage area. The clip to change, the words that change it, and a picture where the chosen model takes one.
- Press Run.
On the card
Section titled “On the card”| Control | What it does | Choices |
|---|---|---|
| Footage | The clip to change, the words that change it, and a picture where the chosen model takes one. | |
| Run | Starts the run. The number on it is what this run costs in credits, worked out before you press. | |
| ×1 | Runs the card several times in a row with the same settings. | 1 to 99 |
Settings
Section titled “Settings”These sit behind the settings button on the card.
| Setting | What it does | Choices |
|---|---|---|
| Cadence | The animation’s frame rate. On twos (12 fps) is the classic hand-drawn stop-motion feel; on ones (24) is smoother, on threes (8) is choppier. The output always plays the full length of your clip. | On ones, On twos, On threes |
| Quality | High paints 4 frames per generation instead of 8, so every frame comes out larger and sharper. Costs about 2x the credits. | Standard, High |