3D
3d-lora-generate
A new 3D model, made in the style you trained.
<!-- Generated by apps/docs/scripts/gen-tools.mjs. Do not edit here: the words live in apps/web/src/lib/tools/3d-lora-generate.tool.json (agent, hint) and packages/shared/src/tools/setting-hints.ts. --> On the rail as **3d-lora-generate**. ## When to use it Making a new 3D model match a set you have already built, so a fresh object reads as part of the same family instead of a one off. ## When to reach for something else It takes no written direction, so it only applies a look already trained from your own past models. Without one trained first, there is nothing for it to apply. ## How to use it 1. Drop a picture onto the card's **Image** slot, from the board or your computer. 2. Set **3D Style** on the card. 3. Press **Run**. ## On the card | Control | What it does | Choices | | - | - | - | | Image | The picture the tool works from. Drop one from the board or your computer. | One picture | | 3D Style | Pick a trained 3D style to stamp on the model. Make one with the 3D LoRA Train tool. | | | Run | Starts the run. The number on it is what this run costs in credits, worked out before you press. | | | ×1 | Runs the card several times in a row with the same settings. | 1 to 99 | ## Settings These sit behind the settings button on the card. | Setting | What it does | Choices | | - | - | - | | Detail | Sampling steps per stage. Higher = sharper geometry and texture, slower. No extra credits. | Fast, Standard, High | | Resolution | How big and detailed the result is. Higher looks sharper but costs more and takes longer. | 512, 1024, 1536 | | Texture Size | How sharp the surface art is. Bigger looks crisper up close but is a heavier file. | 1024px, 2048px, 4096px | | Remesh | Rebuilds the surface into a cleaner, more even grid that is easier to edit, texture, and animate. | On or off |On the rail as 3d-lora-generate.
When to use it
Section titled “When to use it”Making a new 3D model match a set you have already built, so a fresh object reads as part of the same family instead of a one off.
When to reach for something else
Section titled “When to reach for something else”It takes no written direction, so it only applies a look already trained from your own past models. Without one trained first, there is nothing for it to apply.
How to use it
Section titled “How to use it”- Drop a picture onto the card’s Image slot, from the board or your computer.
- Set 3D Style on the card.
- Press Run.
On the card
Section titled “On the card”| Control | What it does | Choices |
|---|---|---|
| Image | The picture the tool works from. Drop one from the board or your computer. | One picture |
| 3D Style | Pick a trained 3D style to stamp on the model. Make one with the 3D LoRA Train tool. | |
| Run | Starts the run. The number on it is what this run costs in credits, worked out before you press. | |
| ×1 | Runs the card several times in a row with the same settings. | 1 to 99 |
Settings
Section titled “Settings”These sit behind the settings button on the card.
| Setting | What it does | Choices |
|---|---|---|
| Detail | Sampling steps per stage. Higher = sharper geometry and texture, slower. No extra credits. | Fast, Standard, High |
| Resolution | How big and detailed the result is. Higher looks sharper but costs more and takes longer. | 512, 1024, 1536 |
| Texture Size | How sharp the surface art is. Bigger looks crisper up close but is a heavier file. | 1024px, 2048px, 4096px |
| Remesh | Rebuilds the surface into a cleaner, more even grid that is easier to edit, texture, and animate. | On or off |