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3D

tripo-retexture

A model's surface, repainted from words or a picture.

On the rail as tripo-retexture.

Giving an existing model a new surface described in words, with an optional picture to help, and a choice of a full physical texture set or color alone.

It changes the surface only and leaves the shape untouched, so it cannot fix bad geometry or add detail the mesh does not already have: refine the shape first if it needs work.

  1. Pick a 3D model on the board for the card’s Model slot.
  2. Write what you want in Style Prompt.
  3. Press Run.
Control What it does Choices
Model The 3D model the tool works on. Pick one on the board. One 3D model
Style Prompt What you want, in your own words. The card sends it with your inputs. Your words
Run Starts the run. The number on it is what this run costs in credits, worked out before you press.
×1 Runs the card several times in a row with the same settings. 1 to 99

These sit behind the settings button on the card.

Setting What it does Choices
Image Reference (optional) Optional picture of the material or look to copy. One picture
Texture Quality How sharp the model’s surface art is. Higher looks crisper, makes a heavier file, and can cost more. Standard, Detailed
Generate PBR Maps Generates realistic surface materials (how light, shine, and bumps behave), not just a flat color. On some models this adds to the cost. On or off
Remove Baked Lighting Strips shadows and highlights baked into the reference image so your own scene lighting looks right. On or off